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Games Market Research Reports

Global BOARD GAMES Market Size, Status and Forecast 2022
Production, means the output of BOARD GAMES Revenue, means the sales value of BOARD GAMES This report studies the global BOARD GAMES market, analyzes and researches the BOARD GAMES development status and forecast in United States, EU, Japan, China, India and Southeast Asia. This report focuses on the top players in global market, like Asmodée Editions Goliath B.V. Hasbro Ravensburger Market segment by Regions/Countries, this report covers United States EU Japan China India Southeast Asia Market segment by Type, BOARD GAMES can be split into RPGs Card Dice games Tabletop board games Market segment by Application, BOARD GAMES can be split into Fantasy Warfare Survival Adventure
Published Date: Jan 2017
Published By: QYResearch

Price: $3300
Games Software Market Trends in China
This study focuses on China’s Games Software market trends. In the two past decades, the market has been growing at a fast pace. The dramatic expansions of the manufacturing capabilities and rising consumer consumptions in China have transformed China’s society and economy.
Published Date: Dec 2016
Published By: Asia Market Information & Development Company

Price: $3000
United States, EU, Japan, China, India and Southeast Asia Online Smartphone & Tablet Games Market Size, Status and Forecast 2021
Production, means the output of Online Smartphone & Tablet Games Revenue, means the sales value of Online Smartphone & Tablet Games This report studies the global Online Smartphone & Tablet Games market, analyzes and researches the Online Smartphone & Tablet Games development status and forecast in United States, EU, Japan, China, India and Southeast Asia. This report focuses on the top players in global market, like Gameloft Rovio Firemint Chair Entertainment PopCap Ngmoco Halfbrick Capcom Mobile Backflip Studios EA Mobile Market segment by Regions/Countries, this report covers United States EU Japan China India Southeast Asia Market segment by Type, Online Smartphone & Tablet Games can be split into RPG Action ty
Published Date: Dec 2016
Published By: QYResearch

Price: $3300
Global Toys and Games Industry 2016, Trends and Forecast Report
The report firstly introduced the Toys and Games basics: definitions, classifications, applications and industry chain overview; industry policies and plans; product specifications; manufacturing processes; cost structures and so on. Then it analyzed the world's main region market conditions, including the product price, profit, capacity, production, capacity utilization, supply, demand and industry growth rate etc. In the end, the report introduced new project SWOT analysis, investment feasibility analysis, and investment return analysis. The report includes six parts, dealing with: 1.) basic information; 2.) the Asia Toys and Games industry; 3.) the North American Toys and Games industry; 4.) the European Toys and Games industry; 5.) market entry and investment feasibility; and 6.) t
Published Date: Nov 2016
Published By: 9Dimen Research

Price: $2850
Toys & Games BRIC (Brazil, Russia, India, China) Industry Guide-2016
The BRIC Toys & Games industry profile provides top-line qualitative and quantitative summary information including Key Findings - Save time carrying out entry-level research by identifying the size, growth, and leading players in the BRIC toys & games market - Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the BRIC toys & games market - Leading company profiles reveal details of key toys & games market players’ BRIC operations and financial performance - Add weight to presentations and pitches by understanding the future growth prospects of the BRIC toys & games market with five year forecasts - Compares data from Brazil, Russia, India, and China, alongside individual chapters on each country Synopsis Essential resource for top-lin
Published Date: Nov 2016
Published By: MarketLine

Price: $995
Toys & Games Global Industry Guide-2016
Global Toys & Games industry profile provides top-line qualitative and quantitative summary information including Key Findings - Save time carrying out entry-level research by identifying the size, growth, and leading players in the global toys & games market - Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the global toys & games market - Leading company profiles reveal details of key toys & games market players’ global operations and financial performance - Add weight to presentations and pitches by understanding the future growth prospects of the global toys & games market with five year forecasts - Synopsis Essential resource for top-line data and analysis covering the global toys & games market. Includes market size data, textu
Published Date: Nov 2016
Published By: MarketLine

Price: $1495
Traditional Toys and Games - US - November 2016
The toy market totals an estimated $26.2 billion in 2016 and has experienced strong growth in the past two years. This trajectory is likely to continue into 2017 given the positive economic climate and the anticipated release of new installments in movie franchises popular with kids.
Published Date: Nov 2016
Published By: Mintel

Price: $3995
Toys & Games Global Industry Almanac-2016
Global Toys & Games industry profile provides top-line qualitative and quantitative summary information including Key Findings - Save time carrying out entry-level research by identifying the size, growth, and leading players in the global toys & games market - Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the global toys & games market - Leading company profiles reveal details of key toys & games market players’ global operations and financial performance - Add weight to presentations and pitches by understanding the future growth prospects of the global toys & games market with five year forecasts - Synopsis Essential resource for top-line data and analysis covering the global toys & games market. Includes market size data, textu
Published Date: Nov 2016
Published By: MarketLine

Price: $2995
Toys & Games North America (NAFTA) Industry Guide-2016
The NAFTA Toys & Games industry profile provides top-line qualitative and quantitative summary information including Key Findings - Save time carrying out entry-level research by identifying the size, growth, and leading players in the NAFTA toys & games market - Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the NAFTA toys & games market - Leading company profiles reveal details of key toys & games market players’ NAFTA operations and financial performance - Add weight to presentations and pitches by understanding the future growth prospects of the NAFTA toys & games market with five year forecasts - Compares data from the US, Canada and Mexico, alongside individual chapters on each country Synopsis Essential resource for top-line
Published Date: Nov 2016
Published By: MarketLine

Price: $795
Toys & Games Global Group of Eight (G8) Industry Guide-2016
The G8 Toys & Games industry profile provides top-line qualitative and quantitative summary information including Key Findings - Save time carrying out entry-level research by identifying the size, growth, and leading players in the G8 toys & games market - Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the G8 toys & games market - Leading company profiles reveal details of key toys & games market players’ G8 operations and financial performance - Add weight to presentations and pitches by understanding the future growth prospects of the G8 toys & games market with five year forecasts - Compares data from the US, Canada, Germany, France, UK, Italy, Russia and Japan, alongside individual chapters on each country Synopsis Essential re
Published Date: Nov 2016
Published By: MarketLine

Price: $1495
Toys & Games Top 5 Emerging Markets Industry Guide-2016
The Emerging 5 Toys & Games industry profile provides top-line qualitative and quantitative summary information including Key Findings - Save time carrying out entry-level research by identifying the size, growth, and leading players in the emerging five toys & games market - Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the emerging five toys & games market - Leading company profiles reveal details of key toys & games market players’ emerging five operations and financial performance - Add weight to presentations and pitches by understanding the future growth prospects of the emerging five toys & games market with five year forecasts - Compares data from Brazil, China, India, Mexico and South Africa, alongside individual chapters o
Published Date: Nov 2016
Published By: MarketLine

Price: $995
China Online Gaming Market & Users (Mobile, PC Online Client Games, Web) Forecast
?According to Renub Research China Online Gaming Market is expected to reach close to USD 50 Billion by 2020. China Online Gaming Market has become the biggest Online Gaming Market in the world, surpassing United States and Japan. China Online Gaming Users is expected to cross the figure of 500 Million users by the end of 2020.
Published Date: Oct 2016
Published By: Renub Research

Price: $1290
Europe Toys and Games Market Report 2016
Sales, means the sales volume of Toys and Games Revenue, means the sales value of Toys and Games This report studies sales (consumption) of Toys and Games in Europe market, especially in Germany, UK, France, Russia, Italy, Benelux and Spain, focuses on top players in these countries, with sales, price, revenue and market share for each player in these Countries, covering MATTEL HASBRO Fisher Price LEGO SIMBA Hape Desney Smoby MAJORETTE Bandai VikingToys and Gamess Brio Kids II Lamaze Sassy Quercetti Chicco MEGABLOCKS NICI Alpha Market Segment by Countries, this report splits Europe into several key Countries, with sales (consumption), revenue, market share and growth rate of Toys and Games in these countries
Published Date: Oct 2016
Published By: QYResearch

Price: $3900
Global Video Games Advertising Market 2016-2020
Video games are electronic games that require a video device for the user interface of the game. The device can be a mobile display or a PC monitor, or a TV screen. Based on the electronic system employed, they are categorized in the form of platforms such as mobile, PC, and TV. Different types of games are available for a number of gaming platforms. Video games are available in two major formats — physical and digital. The physical format comes in the form of compact discs, which are used while playing the game. In the digital format, the game is downloaded and played. Technavio’s analysts forecast the global video games advertising market to grow at a CAGR of 13.71% during the period 2016-2020. Covered in this report The report covers the present scenario and the growth prospect
Published Date: Sep 2016
Published By: Technavio

Price: $2500
Global Toys and Games Sales Market Report 2016
Sales, means the sales volume of Toys and Games Revenue, means the sales value of Toys and Games This report studies sales (consumption) of Toys and Games in Global market, especially in USA, China, Europe, Japan, India and Southeast Asia, focuses on top players in these regions/countries, with sales, price, revenue and market share for each player in these regions, covering MATTEL HASBRO Fisher Price LEGO SIMBA Hape Desney Smoby MAJORETTE Bandai VikingToys and Gamess Brio Kids II Lamaze Sassy Quercetti Chicco MEGABLOCKS NICI Alpha Market Segment by Regions, this report splits Global into several key Regions, with sales (consumption), revenue, market share and growth rate of Toys and Games in these regions, f
Published Date: Sep 2016
Published By: QYResearch

Price: $4000
United States Toys and Games Market Report 2016
Sales, means the sales volume of Toys and Games Revenue, means the sales value of Toys and Games This report studies sales (consumption) of Toys and Games in United States market, focuses on the top players, with sales, price, revenue and market share for each player, covering MATTEL HASBRO Fisher Price LEGO SIMBA Hape Desney Smoby MAJORETTE Bandai VikingToys and Gamess Brio Kids II Lamaze Sassy Quercetti Chicco MEGABLOCKS NICI Alpha Split by product types, with sales, revenue, price, market share and growth rate of each type, can be divided into Type I Type II Type III Split by applications, this report focuses on sales, market share and growth rate of Toys and Games in each application, can be
Published Date: Sep 2016
Published By: QYResearch

Price: $3800
Global Online Smartphone & Tablet Games Market Research Report 2016
Production, means the output of Online Smartphone & Tablet Games Revenue, means the sales value of Online Smartphone & Tablet Games This report studies Online Smartphone & Tablet Games in Global market, especially in North America, Europe, China, Japan, Korea and Taiwan, focuses on top manufacturers in global market, with production, price, revenue and market share for each manufacturer, covering Tencent EA Zynga King Take-Two Sony Baidu Alibaba Facebook Foxconn Glu Nintendo Bandai Namoco Ubisoft SEGA Supercell Rovio TAITO FROZEN STAR STUDIOS LLC HIPSTER WHALE Activision Blizzard Market Segment by Regions, this report splits Global into several key Regions, with production, consumption, revenue, market sh
Published Date: Sep 2016
Published By: QYResearch

Price: $2900
Global Toys and Games Market Research Report 2016
Production, means the output of Toys and Games Revenue, means the sales value of Toys and Games This report studies Toys and Games in Global market, especially in North America, Europe, China, Japan, Southeast Asia and India, focuses on top manufacturers in global market, with Production, price, revenue and market share for each manufacturer, covering MATTEL HASBRO Fisher Price LEGO SIMBA Hape Desney Smoby MAJORETTE Bandai VikingToys and Gamess Brio Kids II Lamaze Sassy Quercetti Chicco MEGABLOCKS NICI Alpha Market Segment by Regions, this report splits Global into several key Regions, with production, consumption, revenue, market share and growth rate of Toys and Games in these regions, from 2011 to 2021 (fo
Published Date: Aug 2016
Published By: QYResearch

Price: $2900
United States MMO Games Market Report 2021
Sales, means the sales volume of MMO Games Revenue, means the sales value of MMO Games This report studies sales (consumption) of MMO Games in USA market, focuses on the top players, with sales, price, revenue and market share for each player, covering Activision Blizzard Electronic Arts Inc. NCSOFT Corp. Nexon Co. Ltd. Riot Games Tencent Holding Valve Corporation Wargaming.net Aeria Games and Entertainment Inc. Ankama Games CCP hf Changyou.com Ltd. CipSoft GmbH Cryptic Studios Inc. EGames Inc. GPotato Jagex Games Studio Joymax, NetEase Inc. OGPlanet Perfect World Co. Ltd. Shanda Interactive Entertainment Ltd. Softnyx Ltd. Sony Online Entertainment LLC Square Enix Holdings Co. Ltd. Turbine
Published Date: Aug 2016
Published By: QYResearch

Price: $3800
Europe Cloud Games Sales Market Report 2021
Broadmedia SFR G-Cluster Nvidia Sony Cirrascale Corporation Happy Cloud Ubitus Market Segment by Regions, this report splits Europe into several key Regions, with sales (consumption), revenue, market share and growth rate of Cloud Games in these regions, from 2011 to 2021 (forecast), like Germany France UK Italy Spain Russia Split by product types, with sales, revenue, price, market share and growth rate of each type, can be divided into Type I Type II Type III Split by applications, this report focuses on sales, market share and growth rate of Cloud Games in each application, can be divided into Application 1 Application 2 Application 3
Published Date: Aug 2016
Published By: QYResearch

Price: $4900

Upcoming Reports

Wheelchair Accessible Vehicle Converters Market - Global Industry Analysis, Size, Share, Growth, Trends and Forecast 2014 - 2020
Vehicles which are converted in a way that have easy access for wheelchairs are termed as wheelchair accessible vehicles or WAV’s. The vehicles are specially converted from a standard vehicle to WAV in order to accommodate the wheelchair. Wheelchair accessible vehicles are considered as mult
Published By: Transparency
Price: $5795
Enteral Nutrition Pumps Market - Global Industry Analysis, Size, Share, Growth, Trends and Forecast 2014 - 2020
Enteral nutrition pumps also known as enteral feeding pumps are used to deliver nutritious foods containing carbohydrate, protein, fat, vitamin, minerals and water by inserting directly into the stomach or parts of small intestine. Enteral nutrition pumps are recommended to patients suffering from
Published By: Transparency
Price: $5795
Residential Water Treatment Equipment Market - Global Industry Analysis, Size, Share, Trends, Analysis, Growth, and Forecast 2014 - 2020
Increasing industrial and environmental pollution around the world is increasing the need for water treatment. Water pollution due to increasing industrialization and environment pollution is leading to death and spread of diseases. It also adversely affects more than 1 billion of population every
Published By: Transparency
Price: $5795
Steam Boiler System Market - Global Industry Analysis, Size, Share, Trends, Analysis, Growth and Forecast 2014 - 2020
The growing need of effective heating systems as well as the requirement of increasing operating efficiency of residential and commercial complexes has led to the widespread adoption of steam boiler systems. This technology provides high steam temperature and improved pressure parameters to achiev
Published By: Transparency
Price: $5795
Seismic Survey Market - Global Industry Analysis, Size, Share, Trends, Analysis, Growth and Forecast 2014 - 2020
Increasing exploration activities owing to the efforts of oil and gas companies to locate new oil and gas reserves is expected to drive the global seismic survey market during the forecast period. Oil and gas companies use seismic surveys to map and interpret potential petroleum reserves.  P
Published By: Transparency
Price: $5795

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