Global Online Smartphone and Tablet Games Industry to Gain Immensely from Increasing High-speed Internet Subscriptions

Published Date : Jun 14, 2016

ALBANY, NY, June 14, 2016 - has announced the addition of a report, titled “Global Online Smartphone & Tablet Games Industry 2016 Market Research Report,” to its database. The detailed report contains data about the current state of the global online smartphone and tablet games industry as well as the future predictions. It studies the growth opportunities and the obstacles faced by the market.

The online smartphone and tablet games industry is driven by high penetration of smartphones across the globe. Smartphones and tablets are increasingly becoming popular among the youth and adults alike. The innovation and technological advancements in the online game industry are also responsible for the growth of the global online smartphone and tablet games industry. 

A distinguishing characteristic about entering the online smartphone and tablet games market is overcoming lower barriers as compared to PC-based games. A PC-based game or the latest console game costs millions for its production and can require many years to develop. On the other hand, mobile games can be created in hours. This has contributed to a rise in the number of online games for smartphones and tablets.

In 2016, the report estimates, app stores will offer a lot more mobile games as compared to games for PCs and gaming consoles. An increasing number of mobile games is being launched on a daily basis, thus driving the online smartphone and tablet games market. Furthermore, the ever increasing number of games in app stores encourages more users to download and try new games, which in turn helps the market to grow.

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Games have become an indispensable part of every smartphone and tablet, empowering users of all age groups to be a part of the booming gaming culture. Games of various categories to entertain not only kids and youngsters, but also adults are available in high numbers in app stores. Technological improvements in smartphones and tablets, thereby reducing time lag and enhancing the operability, have also impacted the market positively. The availability of high-speed internet is also one of the major drivers of the online smartphone and tablet games market.

The challenges faced by the global online smartphone and tablet games market include high development costs, fickle users, and difficulty in retaining the increasing number of users. However, market trends such as virtual reality and 3D games are expected to continue to encourage users to download online games on their tablets and mobiles.

The report profiles some of the leading players operating in the global online smartphone and tablet games market such as: Tencent, Ubisoft, Baidu, EA, King, Zynga, Take-Two, TAITO, Facebook, Sony, Alibaba, Foxconn, Nintendo, Glu, Bandai Namoco, SEGA, Rovio, Supercell, and HIPSTER WHALE.

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