Published Date : Dec 13, 2016
ALBANY, NY, Dec 13, 2016: The 62-page research report, titled “Global Interactive Response Systems Market 2016–2020,” offers an in-depth overview of the market, emphasizing on the growth drivers, restraints, potential opportunities, latest trends. As per the research study, the global interactive response systems market is anticipated to register a remarkable 30.0% CAGR between 2016 and 2020.
The increasing number of enhancements in formative assessment techniques and the distribution models implemented by educational institutions are the major factors supplementing the growth of the global interactive response systems market. On the flip side, the rising threats from active learning platforms and web-based student response systems and high cost of implementation are expected to restrict the growth of the overall market in the next few years. Nonetheless, significant growth in m-learning and gamification and game-based learning are likely to offer lucrative growth prospects for players in the near future.
On the basis of product type, the global interactive response systems market has been categorized into devices and technology. In 2015, the technology segment led the market and accounted for a key share. This segment is projected to remain in the leading position in the forecast period. The increasing implementation of bring your own device policy imposed by several educational institutions and the rising inclination of consumers to spend more on education are some of the vital factors projected to fuel the growth of this segment in the coming years.
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From a geographical perspective, North America is projected to lead the global interactive response systems market throughout the forecast period. A substantial contribution from the U.S. is the primary factor driving the North America market. In addition, the presence of a large number of players and the rising investments by private investors in this region are estimated to encourage the growth of the market in the next few years. Furthermore, the rising adoption of blended learning and innovative learning techniques in emerging economies is likely to accelerate the growth of the interactive response systems market across the globe.
The global market for interactive response systems is at a nascent stage and currently the market is dominated by a few players. The prominent players in the market are making remarkable efforts to enhance their market penetration and expand their product portfolio. These players are competing against each other on the basis of product quality, brand name, costing, and aftermarket services. To offer a detailed overview of the market, the research study has offered insights into the company profiles, product portfolio, business policies, financial status, and SWOT reports of the key players. Moreover, the recent developments and latest trends in the global market have been highlighted in the study.
Some of the prominent players operating in the interactive response systems are Qwizdom, QOMO, Top Hat, Macmillan Learning, Promethean World, KP1, Dell, BOXLIGHT, SMART Technologies, Turning Technologies, Elmo, LLaborate, and Option Technologies International.
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