Mobile Payment




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The state of the industry, amid new stakes

This report gives an overview of the mobile payment market across m-commerce and in-store channels, in both qualitative and quantitative approaches. 

The latest market trends are analysed, as well as the position and evolution of the main players (card networks, Internet and IT players including giants and start-ups, as well as telcos).

Stakes and opportunities in the new landscape are also analysed, particularly in regard to value propositions for both retailers/merchants and consumers, and with omnichannel payment strategies.

Table of Content

1. Executive Summary

2. Methodology & scope
2.1. General methodology of IDATE's reports
2.2. Scope

3. Main concepts of mobile payment
3.1. Mobile payment methods
3.1.1. Online payment system
3.1.2. Carrier billing
3.1.3. Contactless payment
3.1.4. Mobile POS payment
3.2. Omnichannel with mobile payment
3.2.1. In-store (proximity) mobile payment
3.2.2. Mobile commerce (m-commerce) payment

4. Mobile payment markets
4.1. Card networks counterattack
4.2. In-store payment
4.2.1. Market size
4.2.2. Market structure and ecosystem
4.2.3. Key trends
4.3. Mobile commerce payment
4.3.1. Market size
4.3.2. Market structure and ecosystem
4.3.3. Key trends

5. Player strategies
5.1. Overview
5.2. Internet and IT players
5.2.1. Google
5.2.2. Apple
5.2.3. Samsung
5.2.4. Amazon
5.2.5. PayPal
5.2.6. Square
5.2.7. Ingenico
5.3. Telcos
5.3.1. Main telco strategies
5.3.2. Orange
5.3.3. Telefónica
5.4. Merchant Customer Exchange (CurrentC)
5.5. Mobile payment with wearable devices

Table 1: Payment services provided by OTT and telcos
Table 2: Payment service details by players
Table 3: Terminated NFC services by major telco alliances
Table 4: Main mobile payment services by telcos
Table 5: Competing wearable devices for omnichannel payment

Figure 1: Comparison of SE and HCE architectures
Figure 2: A chip-and-pin-based mPOS terminal, by Ingenico
Figure 3: Square mobile card reader for both chip cards and Apple Pay (NFC) payments
Figure 4: Global in-store mobile payment volume
Figure 5: Focus of planned investments in security technologies
Figure 6: Evolution of worldwide e-commerce and m-commerce market
Figure 7: Reasons given for not using a mobile wallet
Figure 8: Usage of mobile payment system by Internet and IT players
Figure 9: Google mobile payment solutions
Figure 10: New Google Wallet
Figure 11: Android Pay for in-store payment
Figure 12: Mobile applications that accept Android Pay
Figure 13: Apple Pay on iOS devices including Apple Watch
Figure 14: Apple Pay for in-store payment
Figure 15: Apple Pay for in-app payment
Figure 16: Samsung Pay for in-store payment
Figure 17: Samsung Pay works with terminals that use magnetic stripe, NFC and EMV card readers
Figure 18: Amazon Payment for e-commerce checkout
Figure 19: Promotional financing offers to Store Card
Figure 20: PayPal One Touch option for in-app payment
Figure 21: PayPal Here – mPOS system accepting a range of payment methods
Figure 22: PayPal.Me for P2P transactions
Figure 23: Square readers
Figure 24: Square mPOS solutions for different verticals
Figure 25: Square Market
Figure 26: Ingenico RP450C - card reader that accepts EMV, Magstripe card and NFC payments
Figure 27: Ingenico Collect – one-stop payment solutions for merchants
Figure 28: Orange Cash for in-store and online payment
Figure 29: First Orange Money Shop in France (Paris)
Figure 30: mPass for online and in-store NFC payment in Germany
Figure 31: How the 2012 Wanda launch unfolded in Argentina
Figure 32: CurrentC – QR code-based mobile wallet by MCX
Figure 33: Walmart Pay
Figure 34: Nymi biometric authentication by using heart rate or ECG/EKG