Global Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGUs, ARPS and Service Revenue


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Summary
Pyramid Research report "Global Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGU's, ARPS and Service Revenue" is built using extensive market research carried out in telecommunication and media services market globally. The report provides holistic historical and future prospects of Multiplay Services Penetration, Blended Service Adoption and Revenue Generating Units split at service levels - Mobile Subscriptions, Mobile Broadband Computing Subscriptions, Pay TV Households, Fixed Broadband Households and Fixed Voice Telephony Households from 2011 to 2020 at country level.

Further the report highlights the market base of Multiplay Households subscribers by Operator and their Average Revenues.

Apart from Subscribers volume and revenues, the report also provides insights in to Global demographic and economic data at country level. This helps in establishing a framework to better formulate the Multiplay and Blended Services market forecasts. Information such as population, nominal GDP, consumer price inflation and currency exchange rates are included to ascertain market sophistication, current and projected demand, and future opportunities.

Countries covered in this report include: Argentina, Brazil, Canada, Chile, China, Colombia, Czech Republic, Ecuador, France, Germany, India, Italy, Japan, Mexico, Netherlands, Romania, Russia, Singapore, South Africa, South Korea, Spain, United Kingdom, United States, and Venezuela

*This is an on-demand report and will be delivered within 2 working days (excluding weekends) of the purchase.

Key Findings
This report offers a concise breakdown globally operating environment, with forecasts till 2020. The report contains quantitative data which covers demographics, Multiplay and Blended Service Adoption, Revenue Generating Units split at service levels and service revenue data in Global Multiplay and Blended Services markets at country level.

Synopsis
"Global Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGU's, ARPS and Service Revenue" is a comprehensive research report outlaying subscriber volumes of Multiplay and Blended Services in Global. The report provides detailed breakup of historical and projected number of Revenue Generating Units (RGUs) i.e., paid residential and consumer subscriptions for communications and Pay-TV services (Mobile Subscriptions, Mobile Broadband Computing Subscriptions, Pay TV Households, Fixed Broadband Households and Fixed Voice Telephony Households) all at country level.

ReasonsToBuy
Allows you to analyze Multiplay and Blended Services market in Global split by subscription type and by operator for each country covered.

Enhances your knowledge on the usage and service revenue generated in the Multiplay and Blended Services market at category level.

Allows you to plan future business decisions using the reports forecast figures for the market.
Table of Contents
1 INTRODUCTION
1.1 What is this Report About?
1.2 Definitions
2 REGION Multiplay Services Market Outlook
2.1 REGION Demographics, 2011 2020
2.2 REGION Multiplay Service Penetration, 2011 2020
2.3 REGION Multiplay and Blended Service Adoption, 2011 2020
2.4 REGION Multiplay and Blended Service ARPS, 2011 2020
2.5 REGION Multi Play and Blended Service Revenue, 2011 2020
3 COUNRY Multiplay Services Market Outlook
3.1 COUNTRY DEMOGRAPHICS
3.1.1 COUNTRY Population [Thousands], 2011 2020
3.1.2 COUNTRY Households [Thousands], 2011 2020
3.1.3 COUNTRY Nominal GDP [US$ Million], 2011 2020
3.1.4 COUNTRY Nominal GDP per Capita [US$], 2011 2020
3.1.5 COUNTRY PPP Adjusted GDP per Capita [US$], 2011 2020
3.1.6 COUNTRY Consumer Price Inflation (%), 2011 2020
3.1.7 Exchange Rate [LCU / US$], 2011 2020
3.2 COUNTRY MULTIPLAY SERVICE PENETRATION
3.2.1 COUNTRY Mobile Subscriptions [% of Population], 2011 2020
3.2.2 COUNTRY Mobile Broadband Computing Subscriptions [% of Population], 2011 2020
3.2.3 COUNTRY PC Households [% of HH], 2011 2020
3.2.4 COUNTRY TV Households [% of HH], 2011 2020
3.2.5 COUNTRY Pay TV Households [% of HH], 2011 2020
3.2.6 COUNTRY Fixed Broadband Households [% of HH], 2011 2020
3.2.7 COUNTRY Voice Telephony Households [% of HH], 2011 2020
3.2.8 COUNTRY Total Multiplay Households [% of HH], 2011 2020
3.2.9 COUNTRY FMC Households [% of HH], 2011 2020
3.3 COUNTRY MULTIPLAY AND BLENDED SERVICE ADOPTION
3.3.1 COUNTRY Total Market RGUs by Service [Thousands], 2011 2020
3.3.1.1 COUNTRY Mobile Subscriptions [Thousands], 2011 2020
3.3.1.2 COUNTRY Mobile Broadband Computing Subscriptions [Thousands], 2011 2020
3.3.1.3 COUNTRY Pay TV Households [Thousands], 2011 2020
3.3.1.4 COUNTRY Fixed Broadband Households [Thousands], 2011 2020
3.3.1.5 COUNTRY Fixed Voice Telephony Households [Thousands], 2011 2020
3.3.2 COUNTRY Total Multiplay Households [Thousands], 2011 2020
3.3.3 COUNTRY Average RGUs per Customer [Thousands], 2011 2020
3.3.4 COUNTRY Total Market RGUs by Operator [Thousands], 2011 2020
3.3.5 COUNTRY Total Customer Relations [Thousands], 2011 2020
3.3.6 COUNTRY Total Multiplay Households by Operator [Thousands], 2011 2020
3.3.7 COUNTRY Total Double-Play Households [Thousands], 2011 2020
3.3.8 COUNTRY Total Triple-Play Households [Thousands], 2011 2020
3.3.9 COUNTRY Total Quad-Play Households [Thousands], 2011 2020
3.3.10 COUNTRY Total FMC Households [Thousands], 2011 2020
3.4 COUNTRY MULTI PLAY AND BLENDED SERVICE ARPS
3.4.1 COUNTRY Multiplay Services Average Monthly HH Spend [Thousands], 2011 2020
3.4.2 COUNTRY FMC Monthly HH Spend [Thousands], 2011 2020
3.4.3 COUNTRY FMC Monthly Spend per Individual User [Thousands], 2011 2020
3.5 COUNTRY MULTI PLAY AND BLENDED SERVICE REVENUE
3.5.1 COUNTRY Total Multiplay Services Revenue [US Million], 2011 2020
3.5.2 COUNTRY Total FMC Services Revenue [US Million], 2011 2020
4 APPENDIX
4.1 About Pyramid Research
4.2 Disclaimer


The report contains above chapters for the countries: Afghanistan, Argentina, Australia, Austria, Bahrain, Belgium, Bolivia, Brazil, Bulgaria, Canada, Chile, China, Colombia, Costa Rica, Czech Republic, Ecuador, Egypt, El Salvador, Finland, France, Germany, Guatemala, Honduras, Hong Kong, Hungary, India, Indonesia, Israel, Italy, Japan, Jordan, Kuwait, Malaysia, Mexico, Morocco, Netherlands, New Zealand, Nicaragua, Nigeria, Oman, Pakistan, Panama, Paraguay, Peru, Philippines, Poland, Portugal, Puerto Rico, Qatar, Romania, Russia, Saudi Arabia, Singapore, Slovakia, South Africa, South Korea, Spain, Sudan, Switzerland, Taiwan, Tanzania, Thailand, Turkey, United Arab Emirates, United Kingdom, United States, Ukraine, Uruguay, Venezuela, Vietnam, Bangladesh, Greece, Ireland, Myanmar, Norway, Sri Lanka, and Sweden

The page count may vary in the actual report depending on the data availability

List of Tables
Table 1: Definitions
Table 2: REGION Demographics [Thousands], 2011 2020
Table 3: REGION Multiplay Service Penetration [%], 2011 2020
Table 4: REGION Multiplay and Blend Service Adoption [Thousands], 2011 2020
Table 5: REGION Multiplay and Blend Service Revenue [US$m], 2011 2020
Table 6: NATIONALITY Population [Thousands], 2011 2020
Table 7: NATIONALITY Households [Thousands], 2011 2020
Table 8: NATIONALITY Nominal GDP [US Million], 2011 2020
Table 9: NATIONALITY GDP per Capita [US$], 2011 2020
Table 10: NATIONALITY PPP Adjusted GDP per Capita [US$], 2011 2020
Table 11: NATIONALITY Consumer Price Inflation (%), 2011 2020
Table 12: NATIONALITY Exchange Rate [LCU/US$], 2011 2020
Table 13: NATIONALITY Mobile Subscriptions [% of Population], 2011 2020
Table 14: NATIONALITY Mobile Broadband Computing Subscriptions [% of Population], 2011 2020
Table 15: NATIONALITY PC Households [% HH], 2011 2020
Table 16: NATIONALITY TV Households [% HH], 2011 2020
Table 17: NATIONALITY Pay TV Households [% HH], 2011 2020
Table 18: NATIONALITY Fixed Broadband Households [% HH], 2011 2020
Table 19: NATIONALITY Voice Telephony Households [% HH], 2011 2020
Table 20: NATIONALITY Total Multiplay Households [% HH], 2011 2020
Table 21: NATIONALITY FMC Households [% HH], 2011 2020
Table 22: NATIONALITY Total Market RGUs by Service [Thousands], 2011 2020
Table 23: NATIONALITY Mobile Subscriptions [Thousands], 2011 2020
Table 24: NATIONALITY Mobile Broadband Computing Subscriptions [Thousands], 2011 2020
Table 25: NATIONALITY Pay TV Households [Thousands], 2011 2020
Table 26: NATIONALITY Fixed Broadband Households [Thousands], 2011 2020
Table 27: NATIONALITY Fixed Voice Telephony Households [Thousands], 2011 2020
Table 28: NATIONALITY Total Multiplay Households [Thousands], 2011 2020
Table 29: NATIONALITY Average RGUs per Customer [Thousands], 2011 2020
Table 30: NATIONALITY Total Market RGUs by Operator [Thousands], 2011 2020
Table 31: NATIONALITY Total Customer Relations [Thousands], 2011 2020
Table 32: NATIONALITY Total Multiplay Households by Operator [Thousands], 2011 2020
Table 33: NATIONALITY Total Double-Play Households [Thousands], 2011 2020
Table 34: NATIONALITY Total Triple-Play Households [Thousands], 2011 2020
Table 35: NATIONALITY Total Quad-Play Households [Thousands], 2011 2020
Table 36: NATIONALITY Total FMC Households [Thousands], 2011 2020
Table 37: NATIONALITY Multiplay Services Average Monthly HH Spend [Thousands], 2011 2020
Table 38: NATIONALITY FMC Monthly HH Spend [Thousands], 2011 2020
Table 39: NATIONALITY FMC Monthly Spend per Individual User [Thousands], 2011 2020
Table 40: NATIONALITY Total Multiplay Services Revenue [US Million], 2011 2020
Table 41: NATIONALITY Total FMC Services Revenue [US Million], 2011 2020

List of Figures
Figure 1: REGION Demographics [Thousands], 2011 2020
Figure 2: REGION Multiplay Service Penetration [%], 2011 2020
Figure 3: REGION Multiplay and Blend Service Adoption [Thousands], 2011 2020
Figure 4: REGION Multiplay and Blend Service Revenue [US$m], 2011 2020
Figure 5: NATIONALITY Population [Thousands], 2011 2020
Figure 6: NATIONALITY Households [Thousands], 2011 2020
Figure 7: NATIONALITY Nominal GDP [US Million], 2011 2020
Figure 8: NATIONALITY GDP per Capita [US$], 2011 2020
Figure 9: NATIONALITY PPP Adjusted GDP per Capita [US$], 2011 2020
Figure 10: NATIONALITY Consumer Price Inflation (%), 2011 2020
Figure 11: NATIONALITY Exchange Rate [LCU/US$], 2011 2020
Figure 12: NATIONALITY Mobile Subscriptions [% of Population], 2011 2020
Figure 13: NATIONALITY Mobile Broadband Computing Subscriptions [% of Population], 2011 2020
Figure 14: NATIONALITY PC Households [% HH], 2011 2020
Figure 15: NATIONALITY TV Households [% HH], 2011 2020
Figure 16: NATIONALITY Pay TV Households [% HH], 2011 2020
Figure 17: NATIONALITY Fixed Broadband Households [% HH], 2011 2020
Figure 18: NATIONALITY Voice Telephony Households [%HH], 2011 2020
Figure 19: NATIONALITY Total Multiplay Households [%HH], 2011 2020
Figure 20: NATIONALITY FMC Households [%HH], 2011 2020
Figure 21: NATIONALITY Total Market RGUs by Service [Thousands], 2011 2020
Figure 22: NATIONALITY Mobile Subscriptions [Thousands], 2011 2020
Figure 23: NATIONALITY Mobile Broadband Computing Subscriptions [Thousands], 2011 2020
Figure 24: NATIONALITY Pay TV Households [Thousands], 2011 2020
Figure 25: NATIONALITY Fixed Broadband Households [Thousands], 2011 2020
Figure 26: NATIONALITY Fixed Voice Telephony Households [Thousands], 2011 2020
Figure 27: NATIONALITY Total Multiplay Households [Thousands], 2011 2020
Figure 28: NATIONALITY Average RGUs per Customer [Thousands], 2011 2020
Figure 29: NATIONALITY Total Market RGUs by Operator [Thousands], 2011 2020
Figure 30: NATIONALITY Total Customer Relations [Thousands], 2011 2020
Figure 31: NATIONALITY Total Multiplay Households by Operator [Thousands], 2011 2020
Figure 32: NATIONALITY Total Double-Play Households [Thousands], 2011 2020
Figure 33: NATIONALITY Total Triple-Play Households [Thousands], 2011 2020
Figure 34: NATIONALITY Total Quad-Play Households [Thousands], 2011 2020
Figure 35: NATIONALITY Total FMC Households [Thousands], 2011 2020
Figure 36: NATIONALITY Multiplay Services Average Monthly HH Spend [Thousands], 2011 2020
Figure 37: NATIONALITY FMC Monthly HH Spend [Thousands], 2011 2020
Figure 38: NATIONALITY FMC Monthly Spend per Individual User [Thousands], 2011 2020
Figure 39: NATIONALITY Total Multiplay Services Revenue [US Million], 2011 2020
Figure 40: NATIONALITY Total FMC Services Revenue [US Million], 2011 2020