The G8 Toys & Games industry profile provides top-line qualitative and quantitative summary information including
- Save time carrying out entry-level research by identifying the size, growth, and leading players in the G8 toys & games market
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the G8 toys & games market
- Leading company profiles reveal details of key toys & games market players G8 operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the G8 toys & games market with five year forecasts
- Compares data from the US, Canada, Germany, France, UK, Italy, Russia and Japan, alongside individual chapters on each country
Essential resource for top-line data and analysis covering the G8 toys & games market. Includes market size data, textual and graphical analysis of market growth trends and leading companies.
Reasons To Buy
- What was the size of the G8 toys & games market by value in 2015?
- What will be the size of the G8 toys & games market in 2020?
- What factors are affecting the strength of competition in the G8 toys & games market?
- How has the market performed over the last five years?
- How large is the G8 toys & games market in relation to its regional counterparts?
The G8 countries contributed $48,202.1 million in 2015 to the global toys & games industry, with a compound annual growth rate (CAGR) of 1.1% between 2011 and 2015. The G8 countries are expected to reach a value of $52,155.2 million in 2020, with a CAGR of 1.6% over the 2015-20 period.
Among the G8 nations, the US is the leading country in the toys & games industry, with market revenues of $23,033.3 million in 2015. This was followed by the UK and Japan, with a value of $6,627.2 and $4,946.1 million, respectively.
The US is expected to lead the toys & games industry in the G8 nations with a value of $23,779.7 million in 2016, followed by the UK and Japan with expected values of $8,127.0 and $4,832.8 million, respectively.